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Lilo & Stitch: Trouble in Paradise facts for kids

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Lilo & Stitch: Trouble in Paradise
Lilo & Stitch Trouble in Paradise NA PC box art.jpg
North American cover art for the Windows version
Developer(s) Blitz Games
Publisher(s)
Director(s) Craig Desjardins
Producer(s) Team Enigma
Designer(s)
  • Tony Cartwright
  • Leigh Griffiths
  • Simon Little
Programmer(s)
  • Ian Bird
  • Kieren Bloomfield
  • Neil Campbell
Artist(s)
  • Chris Hamilton
  • Richard Jones
  • Robert Price
Composer(s) John Guscott
Platform(s) PlayStation, Microsoft Windows
Release date(s)
Genre(s) Action, platformer
Mode(s) Single-player

Disney's Lilo & Stitch: Trouble in Paradise (titled simply Disney's Lilo & Stitch for the American PlayStation release) is a 2002 action-platform video game developed by Blitz Games for PlayStation and Microsoft Windows. The game is a tie-in to and based on the Walt Disney Feature Animation film, Lilo & Stitch. The PlayStation version was published by Sony Computer Entertainment, while the Windows version was published by Disney Interactive Studios.

Gameplay

The player controls either Lilo Pelekai or Stitch around Kauai. Players must avoid and/or attack enemies and obstacles while traversing moving platforms and elaborate environments. Some levels require the player to collect a number of photographs, vinyl records, or communication devices before finishing them. In other levels, Lilo or Stitch must run away from Mertle Edmonds on her tricycle, Cobra Bubbles, or Jumba Jookiba and Pleakley.

Both characters can run, jump, and attack by jumping then slamming the ground. Lilo can also lift and carry red explosive pots and use voodoo spells to attack enemies, while Stitch can attack enemies by spitting or spinning. In addition, both characters can collect certain items that will allow them to use more powerful attacks; Lilo can find a "voodoo spoon" to summon a tourist from the sky to land on top of enemies, while Stitch can roll into enemies if he fills his "Bad-o-Meter" by drinking twenty cups of coffee.