Gravity Falls: Legend of the Gnome Gemulets facts for kids
Quick facts for kids Gravity Falls: Legend of the Gnome Gemulets |
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Developer(s) | Ubisoft Osaka Ubisoft San Francisco Access Games Success Corp. Disney Interactive Studios |
Publisher(s) | Ubisoft |
Director(s) | Marc Fortier |
Producer(s) | Rica Azarcon Michelle Hull |
Designer(s) | Emiko Sunaga |
Programmer(s) | Kenji Fujimura Francois Zang-Yen |
Artist(s) | Yasuhiro Matsumoto Yukiko Iwata William Bowser Lamont Gilkey Vincent Hill |
Series | Gravity Falls |
Engine | UbiArt Framework |
Platform(s) | Nintendo 3DS |
Release date(s) | October 20, 2015 |
Genre(s) | Platform |
Mode(s) | Single-player |
Gravity Falls: Legend of the Gnome Gemulets is a platform video game for the Nintendo 3DS, developed and published by Ubisoft and produced by Disney Interactive Studios based on the animated Disney series Gravity Falls. The game utilizes UbiArt Framework engine, and was released on October 20, 2015.
Gameplay
Gravity Falls: Legend of the Gnome Gemulets is a side-scrolling platform game. Players assume control of Dipper and Mabel, and they can freely switch between them at any moment during the game. The two characters have different abilities. Dipper can combat enemies with a close-ranged weapon called Gnome Battle Cuffs and look for clues using a flashlight, while Mabel can utilize a grappling hook to reach high grounds, and combat enemies with ranged attacks by her "Fleece of Bedazzlement-enhanced sweater sleeves". Players can purchase new items from vendors, and return to the regions they have previously explored, similar to a metroidvania. The game also includes humor based on its own cliché story utilized in videogames.