Donald's Alphabet Chase facts for kids
Quick facts for kids Donald's Alphabet Chase |
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DOS Cover art
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Developer(s) | Westwood Associates |
Publisher(s) | Walt Disney Computer Software |
Producer(s) | Darlene Waddington |
Designer(s) | Brett Sperry |
Artist(s) | Paul Johnson |
Composer(s) | Mike Clarke, Dave Kelly |
Platform(s) | Apple II, Commodore 64, Amiga, Amstrad CPC, DOS, ZX Spectrum |
Release date(s) | 1988 1990 (C64) 1991 (Amstrad CPC, ZX Spectrum) |
Genre(s) | Educational |
Mode(s) | Single-player |
Donald's Alphabet Chase (fully titled "Donald's Alphabet Chase - Fun with Letters") is a 1988 educational video game developed by Westwood Associates and published by Walt Disney Computer Software. It was released on various home computers including the Amiga, Amstrad CPC, Apple II, Commodore 64, DOS and ZX Spectrum. An Atari ST version was planned by Nathan Software but got no release. The game was released in five different languages including English, Spanish, French, Italian and German.
Plot
The Alphabet pets have escaped from the toybox in Huey, Dewey, and Louie's bedroom and are roaming around Donald's house. It is up to Donald to catch them and bring them all together.
Gameplay
The player helps Donald to catch runaway letters. The gameplay is pretty straightforward. In each room of his house, Donald will chase three, four or five letters. The player is required to press a letter on the keyboard which corresponds to the letter that Donald is trying to catch.
Educational goals
The game was designed on a low budget with the ability to teach literacy at a basic level, letter recognition and simple keyboard typing skills as well as reinforcing knowledge on uppercase letters and thus teaching them how to match letters of the alphabet with the letters on the keyboard. The structure of the letters divided into five rooms allows children to understand and learns different letter groups. Children can freely explore the game, while parents can guide them depending on their abilities.